- Soul Injector Commando — Jeremy Couillard
- Records of Babel — Ada Null
- Kippen — Niek Dekker & Timo Kuilder
- NoClip — Beatrice Fini
- Play! A talk on Rotterdam playground design — Janna Bystrykh & Sanne van den Breemer
[ untitled games event ]
a monthly event for experimental games, playable arts, and conversations around play
have a question or want to get involved?
contact us at: untitledgamesevent@proton.me

![Untitled Games Event #9.1: [uge] at the Rijksakademie](/images/events/September.png)
Rijksakademie van beeldende kunsten,
Sarphatistraat 470
15:00 - 20:30
Entrance free. RSVP here.
Bring drinks and snacks to share!
- Reworlding Ramallah — Callum Copley
- procuring estrogen for your toxic slime girlfriend — NB Spiders and BigBeefySharkBaby
- [[rect*]]repair and pervasive play in China — Joanna Lyu
- Bub — Paperfrog
- Coyote Time — Alice Bucknell
- Game Poems Magazine
- Dissenting Decisions — amy pickles
- Fantasy Lane — Lotte Louise de Jong
- Grinding Choices — Nestor Sire and Steffen Köhn
- PASSPHRASE — Team PASSPHRASE
- Ghost Rococó — Lucas Lugarinho
Micro talks by Lucas Lugarinho, Nestor Sire, amy pickles, Lotte Louis de Jong, Jordan Magnuson, Case Jernigan, and Team PASSPHRASE!

Tussen de Bogen 46
14:00 - 18:30
All workshops are free.
RSVPs necessary.
No programming or game-making experience necessary.
14:00 - 16:00
"Hybrid Puppeteering: Collaborative NPC Design to Build Immersive Playable Worlds"
Shaman Garage (Arash Hosseini, Yuxuan Zhao and Pablo San Gregorio).
RSVP here.
16:30 - 18:30
"What is a game poem and how do you make one?"
Jordan Magnuson (Game Poems Magazine).
Bring your own laptop.
RSVP here.

Tussen de Bogen 46
16:30 - 19:00
Entrance free.
Bring drinks and snacks to share!
- I'M YOUR HOST — Calligram Studio
- Dutch board games in the Industrial Revolution — Céline Zaepffel
- Diluvium — Barbara Mathijssen and Max Kuilman
- All Will Rise — Speculative Agency
- Paketown — Nestor Sire and collaborators
- Welcome to Spring Flounder Cove — BigBeefySharkBaby

- Future? No Thanks! — Molleindustria
- VisunovOS — Alexandria "Lexie" van Eekelen
- coalescent || tidal rapture — Hanwen Xu and Hatim Benhsain
- Brand Nacht — Evita Julia
- Mzansi Climate Justice Game Jam — Internet Teapot
- Unruly, Undead, Un Un — Riccardo Santalucia

- Dykesommar — Zoé "lasticotdelespace" Arcaina
- Hedgeborough — Mary Tallontire
- Abigail — Hapshapen Games
- Slowquest's "pick your path" adventure books
- Mystery City Games
- Videogame Urbanism and Dutch Minibiebs — Apsara Flury (Papertrail)

- Ghost Rococó — Lucas Lugarinho
- For a Moment — Fanaar Rashid and Flin van Asperen
- Scenography and Game Design — Puck Verras
- Travelling Light — Studio IDUN
- Beware of the Cartographer! — Quentin Vijoux and Tohu Bohu Games

- A Permanent Echo — Three More Years
- Yuha's Nightmares — Supr Experience
- Live Action Lecture Roleplay — Jana Romanova
- Wyvern Tales — Nomad Studio
- The Benelux Speedrunner Gathering — Riekelt Goucem
- The Oracle for Transfeminist Technologies — Coding Rights

- Data Garden — Shaman Garage
- Welcome to Approx AI! — Zofia Bochińska
- Curiosmos — Céline & The Silly Stars
- Time Flies - Playables
- Reworlding Ramallah — Callum Copley

- Something to Reach For — Outer Plays
- Pigeon: A Love Story — Wristwork
- Get Yoked — Barking Dogs (presented by Jingtong Zhu)
- Roofkat Card Game Showcase — Ramon Huiskamp

- Benches — Thijs van Loenhout
- Plum Road Tea Dream — Samuel Baidoo and REVEAL Studio
- LINKS — Team DPC
- How a Body Sounds — Yami Kurae
